Всем привет, у меня проблема при создании APK игры в Unity.
Когда создаю APK игры в самом конце вылазит вот эта ошибка:
CommandInvokationFailure: Failed to build apk.
C:/Program Files/Java/jdk-14.0.1\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="C:/Users/Neo/AppData/Local/Android/Sdk\tools" -Dfile.encoding=UTF8 -jar "E:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" -
stderr[
Exception in thread "main" java.lang.reflect.InvocationTargetException
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:564)
at SDKMain.main(SDKMain.java:130)
Caused by: java.lang.NoClassDefFoundError: sun/misc/BASE64Encoder
at com.android.sdklib.internal.build.SignedJarBuilder.<init>(SignedJarBuilder.java:177)
at com.android.sdklib.build.ApkBuilder.init(ApkBuilder.java:446)
at com.android.sdklib.build.ApkBuilder.<init>(ApkBuilder.java:422)
at com.android.sdklib.build.ApkBuilder.<init>(ApkBuilder.java:362)
at UnityApkBuilder.<init>(UnityApkBuilder.java:214)
at UnityApkBuilder.main(UnityApkBuilder.java:34)
... 5 more
Caused by: java.lang.ClassNotFoundException: sun.misc.BASE64Encoder
at java.base/java.net.URLClassLoader.findClass(URLClassLoader.java:435)
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:589)
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:522)
... 11 more
]
stdout[
]
exit code: 1
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.HostView:OnGUI()
Может быть кто-то знает в чём проблема?